Weaving
From Toadwater Guide
Weaving is one of the nine main skills. It is considered an advanced skill, and is the final part of the Industrial Hemp process.
Because, like textile, weaving is considered an advanced skill, there is no radish or outhouse magazine to increase your weaving skill. However, the 10% skill increase gained from eating a gold radish does apply to weaving.
There are only a few ways of increasing your weaving skill, and it is probably the most difficult skill in the game to raise. The ways to gain weaving XP are:
- Making cloth from yarn on a weaving loom placed on the ground (see cloth and weaving loom for more info)
- Making milking gloves or seed bags from cloth and yarn
For 100% success, you need the following skill for each level of material
| Process | Beggar's | Middling | Imperial |
|---|---|---|---|
| Gloves | 200 | 400 | 600 |
| Cloth | 300 | 600 | 900 |
| Bags | 400 | 800 | 1200 |
Cloth
Using 100 yarn on on a weaving loom produces cloth in your inventory -- the amount of cloth you get depends on your weaving skill and your luck!
- "Beggar's Yarn" produces "Beggar's Cloth" (you may not make any cloth if your weaving skill is under about 40)
- "Middling Yarn" produces "Middling Cloth"
- "Imperial Yarn" produces "Imperial Cloth"
Weaving Loom
A weaving loom is used to weave.
The loom is sold by the shop and must be placed on bare sand before it can be used to weave. Once placed it may be used 1000 times after which it disappears leaving bare sand in its place. Mousing over a placed loom will indicate its uses which only increase from 0 to 1000.
Hitting a loom with a mallet will add [mallet level] uses to it -- this can be used to destroy it faster than by normal use.