Toadwater

Toadwater Inn => Information Ministry => Topic started by: Travis on March 23, 2012, 10:38:56 pm



Title: Patch Notes
Post by: Travis on March 23, 2012, 10:38:56 pm
3/23/2012
Toadwater 2:
Walking Reduction tonics now show up in the buff window.  Currently the one way to get them is through the toadken store but keep tuned for them coming to our lands.
Changed axe wear that if you have a very low level axe, it should wear the power down less to hopefully match the reduction of price.
Fixed a bug with dieing, should be the last one.
I'm starting a new system where if you answer popups quickly, you get points.  Still a work a work in progress.

Forestry edict starts in about eight hours!

Toadwater 1:
Upgraded Explosive mines to level 10 mines.  Also changes the health cost and exp to keep them in the general trend.
It's set now that if you die and there isn't a correct spawn location, you get send to SWI.  This should prevent people from getting suck when dieing in strange lands or on islands.


Title: Re: Patch Notes, New Topic!
Post by: Travis on April 02, 2012, 06:21:09 am
4/1/2012

Added a message that tells you how many popup points you have earned so far.
Fixed hammer bro mallets.  I changed the power so new ones bought from the toadken store will not stack with the old ones.


Title: Re: Patch Notes, New Topic!
Post by: Travis on April 06, 2012, 04:05:31 am
4/5/2012
Added exp for weaving bamboo items to the message.
Expanded the image size for bamboo, should make it easier to plant.


Title: Re: Patch Notes, New Topic!
Post by: Travis on April 07, 2012, 07:32:26 am
4/6/2012

Twisti has added a popup point store to the client.  Go Spend your points!


Title: Re: Patch Notes, New Topic!
Post by: Travis on April 08, 2012, 07:25:00 am
4/7/2012

Easter eggs can now be found in trees. 
Make sure to eat them before they all rot!


Title: Re: Patch Notes, New Topic!
Post by: Travis on April 21, 2012, 05:51:33 pm
4/21/2012
Moved several boards around to clean up the forums.
Added a 5% bonus for planting trees that you are tree lord of.


Title: Re: Patch Notes, New Topic!
Post by: Travis on April 24, 2012, 05:55:44 am
4/23/2012
Fixed shakes on TW1.  PM if you find any recipes that don't work still.
Lowered popups for picking up wood piles on Toadwater 2.
Easter eggs have expired.


Title: Re: Patch Notes, New Topic!
Post by: Travis on April 26, 2012, 08:14:47 am
4/25/2012
First half of the knives and sharpening are done.

Every player can find a knife while picking peppers.
After finding a knife, players have a chance to find a rough stone while digging.
Rough stones can be set down and will be used to add more uses to knives.
Unwanted stones can be cleared with a shovel/hands.


Title: Re: Patch Notes, New Topic!
Post by: Travis on April 27, 2012, 06:26:45 am
4/26/2012
Answering a popup in 10 seconds or less now offers a hundred health.


Title: Re: Patch Notes, New Topic!
Post by: Travis on April 29, 2012, 09:27:22 pm
4/29/2012
Knives are all done.
Use a knife on a rough stone on the ground to sharpen it.
Small chance that the knife gets scratched and can't be sharpened again.
Twisti has finished adding client side polls.
Did some server side work on picking herbs, please let me know if there are any bugs.
Herbs should no longer attack roads or island gatestones.
Released a few more trees.
Moved the alchemy spawns to the NE (where they started out originally).
Fixed dieing on islands.


Title: Re: Patch Notes, New Topic!
Post by: Travis on April 30, 2012, 08:44:40 pm
4/30/2012
A few Ponderosa Pine trees were planted on the main island.
Jute now starts out a little bigger to make it easier to see when planting.
Personal workers will not destroy crops if fertilizer is selected now.
Lowered popups for assigning workers and fixed a spelling mistake with the message.


Title: Re: Patch Notes, New Topic!
Post by: Travis on May 02, 2012, 07:04:40 am
5/1/2012
Twisti has finished up Facebook support.  Show off your farming skills to all your friends!


Title: Re: Patch Notes, New Topic!
Post by: Travis on May 04, 2012, 05:09:02 am
5/3/2012
Upgraded the death code to prevent loss of containers.  Changed a few aspects on how it counts.
Adding a log message that says what you lost when you die.


Title: Re: Patch Notes, New Topic!
Post by: Travis on May 05, 2012, 07:07:51 pm
5/5/2012
There are popups now for paving roads.


Title: Re: Patch Notes, New Topic!
Post by: Travis on May 08, 2012, 06:04:28 am
5/7/2012
The player run edict system is set up for forestry edicts!


Title: Re: Patch Notes, New Topic!
Post by: Travis on May 09, 2012, 06:10:41 am
5/8/2012
Signs can now be written on with a strawberry.
Signs now only cost five rope to make instead of 100.
Forestry odds have been change that all trees need 25*Tree Level.
All edicts (the forestry one) now decrease in price 1% per rank update.


Title: Re: Patch Notes, New Topic!
Post by: Travis on May 11, 2012, 01:35:19 am
5/9/2012
Upgraded logs messages for planting trees to now display exp.
Planting trees under 100% odds, now gives extra exp.


Title: Re: Patch Notes, New Topic!
Post by: Travis on May 21, 2012, 08:04:28 am
5/19/2012
Raised the amount of auctions shown by default to 50.
Adding a statistics tracking for Toadwater 2.

5/20/2012
Changed the health costs for the mines to make more sense with the level of mines.
Set the exp to be more linear with mines.
Herb gloves no longer show up in auctions or at the market.
Lowered popups for mining.
Added a small chance to find a crystal toad in a level five mine.


Title: Re: Patch Notes, New Topic!
Post by: Travis on May 23, 2012, 01:34:48 pm
5/21/2012
Added the first statue to the store.


Title: Re: Patch Notes, New Topic!
Post by: Travis on May 24, 2012, 06:12:28 am
5/23/2012
Fixed a bug with the selling price of the new gold statue.


Title: Re: Patch Notes, New Topic!
Post by: Travis on May 30, 2012, 01:35:37 am
5/29/2012
Changed the font on the special discussion board's description to match the rest of the boards.
Fixed a bug, you can only find one rough stone every 23 hours.
Added a new shake.
Upped the thirst the old shakes give to help out.
The humidity edict system is up and started a free one.
Fixed a bug where the next cost of the edicts wasn't going down.  The next forestry edict will cost a ton, very sorry.
Humidity edicts now give double exp for scrutching and retting.  If you get extra exp for any other textile action, please report it IMMEDIATELY!
The sword power buff now has a greater affect on scrutching.


Title: Re: Patch Notes, New Topic!
Post by: Travis on June 03, 2012, 02:45:07 am
6/2/2012
Changed forestry edicts to wanting seeds instead of wood.
Redid the weaving system (backend).


Title: Re: Patch Notes, New Topic!
Post by: Travis on June 05, 2012, 04:22:45 am
6/3/2012
Finished adding all the items to the new weaving system.
Added more log messages to digging.

6/4/2012
Lowered the amount of herbs needed for the six basic radish tonics, to only one basil herb.  They now give less exp to reflect this.
Lowered the fail timers for weaving bamboo items.
Fixed a bug where recipe power would decrease as you made tonics.
Lengthened the time that gr tonics last to match eating radishes.


Title: Re: Patch Notes, New Topic!
Post by: Travis on June 10, 2012, 07:58:07 am
6/9/2012
Added the radish buffs to the buff box.
Anal spasms now show up on the buff box.
The gold radish buff and exp is only given for answering a popup in sixty seconds or less now.
Cleaned up the cooking guide some and hopefully fixed jute spawning inside of the guild.
Cooking edict system all set up.  Enjoy the free cooking edict!
Upgraded the cooking edict text.
Making complex salads with strawberries now gives a little bit more exp.


Title: Re: Patch Notes, New Topic!
Post by: Travis on June 10, 2012, 09:24:58 pm
6/10/2012
Changed the tooltip for the wells to give information about the bonus exp.


Title: Re: Patch Notes, New Topic!
Post by: Travis on June 13, 2012, 06:45:07 am
6/12/2012
Added the first steps of the gourd quest.
I've upgraded the secruity of the toadken's page.
Lowered seedbag prices and added imperial bags to the toadken store.
Added Black Tupelo seeds to the toadken store.


Title: Re: Patch Notes, New Topic!
Post by: Travis on June 15, 2012, 07:52:51 am
6/14/2012
The toadken store now sends you pms when you buy items, points or trade, giving you a record of the purchase.
The toadken store also has back links for trading and buying points.
Changed seedbag prices after you poo on them to a more reasonable number.


Title: Re: Patch Notes, New Topic!
Post by: Travis on June 21, 2012, 06:04:11 am
6/20/2012
Edicts in TW1 can no longer be bought if it's already running.  This should prevent people from accidentally buying the same edict twice in a few seconds.


Title: Re: Patch Notes, New Topic!
Post by: Travis on June 24, 2012, 12:49:23 am
6/21/2012
Hollowing peppers while under an exp ban, yeilds no seeds or peppers.
Alchemy herbs now help to save ingredients when making tonics.
Alchemy herbs also help to pick two herbs at once.

6/22/2012
Fixed the log message about getting extra herb's while buffing.


Title: Re: Patch Notes, New Topic!
Post by: Travis on June 25, 2012, 06:39:34 am
6/23/2012
Fixed an image for a chest with gold on it.

6/24/2012
Toadwater staffs now wear down if you have a gold sub.  I am still happy to set them to one power if you would like.
Fixed a bug where some staffs didn't wear down.


Title: Re: Patch Notes, New Topic!
Post by: Travis on June 29, 2012, 05:48:23 am
6/28/2012
Lowered popups for raiding.
Updated the alchemy herb identify message.
Added the poo radish to the buff window.


Title: Re: Patch Notes, New Topic!
Post by: Travis on July 06, 2012, 02:40:18 am
6/30/2012
Construction edict set up!

7/3/2012
Added pickaxes to the popup point store.

7/5/2012
The shovel pepper now affects digging irrigation ditches.
Added an Inactive Seeing Tonic.
Wiped the market.


Title: Re: Patch Notes, New Topic!
Post by: Travis on July 11, 2012, 07:08:59 am
7/6/2012
Twisti has added gambling to Toadwater!

7/8/2012
Removed exp from gambling.

7/10/2012
Workers now show their final exp for finishing a job.  Please note that workers gain exp every time they are refreshed and have made progress.


Title: Re: Patch Notes, New Topic!
Post by: Travis on July 15, 2012, 03:41:19 am
7/12/2012
Fixed the level one herb spawns on TW1.
Added anal spasm timers to the TW1 buff box.

7/14/2012
Locked workers on TW1.
Fixed a spelling mistake in the tree lord bonus exp message.
Revered the news for workers, it no longer shares exp for job completed.


Title: Re: Patch Notes, New Topic!
Post by: Travis on July 18, 2012, 06:30:25 am
7/15/2012
Removed the exp log message for workers.

7/16/2012
Fixed the ground tiles in the mines.

7/17/2012
Russela Mushrooms now work.
Popup points are little easier to get now.
Changed Bearded Vulture carrying time to five minutes.


Title: Re: Patch Notes, New Topic!
Post by: Travis on July 27, 2012, 10:15:29 pm
7/21/2012
Mining edict!

7/22/2012
Added two more basil herb spawns and reset them.

7/26/2012
Removed all the google ads on the index.  If you see any, anywhere, please let me know.


Title: Re: Patch Notes, New Topic!
Post by: Travis on July 29, 2012, 09:01:53 am
7/27/2012
Island hawks can now longer be used in Clould world.
Fixed a typo in making tonics.

7/28/2012
Mining Guild!  Not much of one, takes 75 mining to enter.
Mining edict chest, dump all your spare ore in here.
The smelter!  Smelt your ore for 25% extra exp, and 2x the bars but be prepared to work on the machine.
Cogs can now be made with a cog mold.


Title: Re: Patch Notes, New Topic!
Post by: Travis on August 12, 2012, 09:56:00 am
8/11/2012
Hammers can no longer be sold in the auctions or the market.
Blue lodestones now affect forestry exp.
Digging can be done on islands now.
Compost bins released.
Free site in the mining guild.
Currently only 10 items are compostable, will quickly be expanded.


Title: Re: Patch Notes, New Topic!
Post by: Travis on August 13, 2012, 08:43:52 am
8/12/2012
Making compost bins now takes the square root of your tinkering skill times your construction skill.
Added a few more compostable items, there are now 21.  PM me any that you would like to see.


Title: Re: Patch Notes, New Topic!
Post by: Travis on August 14, 2012, 10:22:51 pm
8/14/2012
Plank and Posts can now be removed with a shovel.


Title: Re: Patch Notes, New Topic!
Post by: Travis on August 18, 2012, 01:55:47 am
8/16/2012
Compost item's that are used often now revert back to new over time.
Making compost bins now gives 5 times the construction exp.
Lowered the delay by two seconds for filling compost bins and repairing them.

8/17/2012
Started preparing the farming edict tomorrow.


Title: Re: Patch Notes, New Topic!
Post by: Travis on August 19, 2012, 07:48:15 pm
8/18/2012
Twisti has updated the workers to check more often when you are offline.
You can no longer fertilize water.
For TW1 and TW2: You now can not build a hanglider landing site with the same name as one you have already.
The gold record on TW2 now checks every time you sell something.
Edict of farming all set up.
There is a chest to start the edict outside the cooking guild.
Updated the buff box with improved information about the edict.


Title: Re: Patch Notes, New Topic!
Post by: Travis on August 21, 2012, 06:56:32 am
8/20/2012
Fixed it so compost worms make the farming edict go down, not up.
Added a NPC that resets quest and radish baskets.


Title: Re: Patch Notes, New Topic!
Post by: Travis on August 24, 2012, 09:49:35 pm
8/24/2012
Released trees out to level 51.
Lowered the price of hemp stalks to 20 gold.  There is no change to exp, and they should stack with old hemp stalks.
Statues now give up to level 30 seeds.


Title: Re: Patch Notes, New Topic!
Post by: Travis on August 27, 2012, 04:59:01 am
8/25/2012
Added the textile and weaving buffs to the toadken store.
Mayer is now a moderator, watch out.
Lowered parchment making to only take 100 raw hemp fibers.
Started the forum posting program, we'll see how it goes.
Twisti has added the notepad function to the client, have fun taking notes.

8/26/2012
Added Finnish cloth and yarn to the toadken store.
Fixed a critical bug with picking up wood piles.
You can no longer plant jute on water.
Finished the NPC that resets quest items.


Title: Re: Patch Notes, New Topic!
Post by: Travis on September 09, 2012, 06:53:48 pm
8/28/2012
Hoard labels can be made in the mining guild.
Labels have a slight chance to be destroyed when the hoard is used.

9/1/2012
Excalibus's statue has been released!

9/3/2012
Fixed several bugs with statues.

9/7/2012
You can now buy more than one statue at a time, sell and pick up.

9/9/2012
Fences can no longer be put in water.
Fences can no longer be put in the mining guild.
Fences can no longer be pounded if you aren't at normal height.


Title: Re: Patch Notes, New Topic!
Post by: Travis on September 28, 2012, 07:41:59 pm
9/27/2012
The forum now shows the last five posts near the bottom.

9/28/2012
Level 71 tree released on Toadwater 1 (and on TW2, but you guys are still far away from there).
Added a way to check edict prices on the forums, just click the government link on a TW2 account or go to http://www.toadwater.com/TWeb/EdictPrices.php .


Title: Re: Patch Notes, New Topic!
Post by: Travis on October 02, 2012, 08:26:55 am
10/1/2012
Added the idols level 70 through 75 to the profile page.
Fixed the whittling problem with trees level 71 and up.

10/2/2012
Released the level 72 tree.
Added unique names for the level 71 items, thank you Nicodemus.


Title: Re: Patch Notes, New Topic!
Post by: Travis on October 07, 2012, 06:32:22 am
10/6/2012
Fixed the exp display for making salads during an edict.
Updated mywhittle to track salads correctly.
Sun fungus can now be washed in the cooking guild well for 50% more exp.


Title: Re: Patch Notes, New Topic!
Post by: Travis on October 19, 2012, 08:50:07 pm
10/?/2012
We have successfully moved to our new server.  Thank you Twisti for all your hard work.

10/18/2012
Raised the delay for making roads.
Statues now give up to the level 35 tree.
All seeds now show up in the auctions.

10/19/2012
Made it so statues on TW2 no longer have a chance to give a super high level seed.


Title: Re: Patch Notes, New Topic!
Post by: Travis on November 19, 2012, 06:30:22 am
11/?/2012
Three news for Toadwater 1.

11/17/2012
Released Tizzy's and Ziek's statues.

11/18/2012
Changed how taps work so they now store drops when you look at them.
Changed sap timers, now takes longer to get large amounts.
Added popups for collecting sap.
Added the whittling edict to the price page and it now decreases in price every day.
Something secret but fun.
Made it so that Idols show up in the profiles for the new trees.
New Client release by Twisti, new weaving item being developed.
Lowered grape prices.


Title: Re: Patch Notes, New Topic!
Post by: Travis on November 20, 2012, 05:28:07 am
11/19/2012
Added canvas items.  3 different levels to make, all at slightly different levels then gloves and bags to help weavers find the best item to make.
Tinkering bins can now be covered with canvas helping the items compost faster and better.
Increased exp for repairing compost bins 50%.
Raised grape prices but still lower then they were before.
Lowered the time on weaving by a second to make it match the 5 seconds per action.


Title: Re: Patch Notes, New Topic!
Post by: Travis on November 22, 2012, 07:22:45 am
11/21/2012
Twisti has made the canvas box grey out while the fail timer is active.


Title: Re: Patch Notes, New Topic!
Post by: Travis on November 26, 2012, 02:10:01 am
11/24/2012
Lowered the breakage rate of compost bins.
New toadcheivement reward, now you can eat all the golden strawberries you want.
Added the toadcheivement reward to the buff box.

11/25/2012
Lowered the cost of fence refreshing.
Fences now display the days left before they rot away.


Title: Re: Patch Notes, New Topic!
Post by: Travis on November 30, 2012, 10:41:30 pm
11/30/2012
Twisti has changed the scrutching time to match what it was before the server move.


Title: Re: Patch Notes, New Topic!
Post by: Travis on December 04, 2012, 08:29:16 pm
12/1/2012
Mayer's statue has been released.

12/3/2012
Anyone can now hire workers at any point during their work.

12/4/2012
The hemp seeds found from scrutching now are worth 1 gold each.
Statues picked up are now worth the default amount to prevent abuse.


Title: Re: Patch Notes, New Topic!
Post by: Travis on December 08, 2012, 03:43:55 am
12/7/2012
Lowered the point yeild for the crop picking toadcheivement to 5 points.
Increased the amount of crops needed to pick to finish the crop picking.
Added a new toadcheivement, whittle level 20+ idols!
Added rank decay, make sure to get exp every month to avoid slipping in the ranks.


Title: Re: Patch Notes, New Topic!
Post by: Travis on December 11, 2012, 07:18:56 am
12/8/2012
Removed "The edict of" for the mining edict inthe buff box.
The buff box shows how many hours you have left of the strawberical buff, gold radish, mining edict and squirrel milk.
Changed the message you see when mining during the edict to tell you extra exp.

12/9/2012
Twisti has added a new feature to the client to display acres, world squares and continents.

12/10/2012
Added popups to making rope.


Title: Re: Patch Notes, New Topic!
Post by: Travis on December 23, 2012, 09:00:54 am
12/22/2012
Added Mixer Machine construction sites to the store.
A free mixer machine site is in the mining guild.
Each level of the mixer offers a 5% advantage over the level 1 mixer.  So a level 20 mixer could make 2 shakes at the same odds as a level 1 mixer making 1 shake.
Added an image for an empty compost bin with a cover.  It should be ugly enough that you know for sure the bin has a cover.
Shortened the thirst surge message for whittling.
For some reason old accounts have had trouble logging in, changing your password on the forums fixes it and I added that to the failed to log in message.


Title: Re: Patch Notes, New Topic!
Post by: Travis on January 07, 2013, 07:26:14 am
1/2/2013
Increased the rate that compost items return to their normal tier.
Carrots now decrease over time if they aren't used in compost.

1/5/2013
Fire now burns taps.
Totems can be constructed out of a post and an idol of the same level.
 
1/6/2013
Reduced the amount of popups for manual chopping.
Added attaching totems, feeding totems, using totems and totems expiring.  (See update for more information)
The love interest has moved into the main island and will trade carrot seeds for carrot flowers.  (See update for more information)


Title: Re: Patch Notes, New Topic!
Post by: Travis on January 16, 2013, 11:34:32 pm
1/16/2013
Poisoned strawberries now remove the timer for totem failed attempts.


Title: Re: Patch Notes, New Topic!
Post by: Travis on February 11, 2013, 07:33:34 am
1/31/2013
Twisti was added a new water plant, Austras Koks.

2/?/2013
General bug fixing

2/11/2013
Fire now removes the Koks.


Title: Re: Patch Notes, New Topic!
Post by: Travis on February 15, 2013, 09:37:16 pm
2/15/2013
Released the level 78 tree.
On TW1, the new trees should show up on tree lords at the next tree lord update.


Title: Re: Patch Notes, New Topic!
Post by: Travis on March 12, 2013, 11:17:08 pm
3/10/2013
Mining update!

3/12/2013
Tree lord bonus now offers a 10% boost to whittling odds.


Title: Re: Patch Notes, New Topic!
Post by: Travis on April 08, 2013, 01:50:54 am
3/22/2013
The next five trees for TW1 are released.

4/2/2013
Changed the island message to help new players head towards land.

4/7/2013
Small backend changes to the forums to keep things running smoothly.


Title: Re: Patch Notes, New Topic!
Post by: Travis on April 11, 2013, 12:40:14 am
4/10/2013
Twisti has made it so that statues *no* the main island do not give seeds, to help new players walk past them.

*Travis means "on"
        Mayer <3


Title: Re: Patch Notes, New Topic!
Post by: Travis on May 08, 2013, 08:07:19 pm
5/8/2013
Significant progress has been made by Twisti on coloring fences.  The client now has support for layering images ontop of each other.


Title: Re: Patch Notes, New Topic!
Post by: Travis on May 19, 2013, 03:35:24 am
5/18/2013
Fixed taps on pea plants on Toadwater 1.  Any illegal taps should disappear.


Title: Re: Patch Notes, New Topic!
Post by: Travis on May 22, 2013, 10:53:06 am
5/22/2013
Made it so that pea taps should disappear when harvesting the sap, not sure what happened to the ground code.


Title: Re: Patch Notes, New Topic!
Post by: Lackey Twisti on June 03, 2013, 06:11:48 pm
2013/06/03
Crops planted during a green market edict now only cost the appropriate and advertised amount of seeds.


Title: Re: Patch Notes, New Topic!
Post by: Lackey Twisti on June 08, 2013, 12:21:09 pm
2013/06/08
The Green Market edict now works properly in TW1.


Title: Re: Patch Notes, New Topic!
Post by: Lackey Twisti on June 09, 2013, 05:00:53 pm
2013/06/09
Thirst > 100% now works properly for fences, outhouses and gates.


Title: Re: Patch Notes, New Topic!
Post by: Travis on June 27, 2013, 12:55:47 am
6/22/2013
Released many trees on TW2.

6/25/2013
Released the next tree for TW1.

6/26/2013
All crops are now open to all players (no need to be level 60 to plant).


Title: Re: Patch Notes, New Topic!
Post by: Lackey Twisti on June 27, 2013, 02:42:26 pm
2013/06/27
XP ban "debuff" and remaining duration now shows up in the buff window.


Title: Re: Patch Notes, New Topic!
Post by: Travis on June 29, 2013, 04:58:16 pm
6/29/2013
Tomatoes!
Claimed radish baskets are now only worth 100 gold.
Lowered the odds for a popup when planting crops and making salads.


Title: Re: Patch Notes, New Topic!
Post by: Travis on June 30, 2013, 07:33:14 pm
6/30/2013
Tomatoes now give a 30% boost to scutching that stacks with thirst.
Lowered popups for scutching and hackling.
Tomatoes no longer boost hackling.


Title: Re: Patch Notes, New Topic!
Post by: Travis on July 02, 2013, 03:54:35 am
7/1/2013
Cleared out an old admin base in TW1.


Title: Re: Patch Notes, New Topic!
Post by: Lackey Twisti on July 03, 2013, 10:19:10 am
Was it mine ?


Title: Re: Patch Notes, New Topic!
Post by: Travis on July 03, 2013, 03:27:12 pm
Was it mine ?

Nope.


Title: Re: Patch Notes, New Topic!
Post by: Travis on July 04, 2013, 04:04:11 am
7/3/2013
Toadkens are now released automatically on Toadwater 1.


Title: Re: Patch Notes, New Topic!
Post by: Travis on July 04, 2013, 10:13:35 pm
7/4/2013
The crop picking Toadchievement now displays the correct amount of crops needed to pick to earn the reward.


Title: Re: Patch Notes, New Topic!
Post by: Travis on July 06, 2013, 08:22:40 pm
7/6/2013
Reduced popups for planting, picking and slicing bamboo.


Title: Re: Patch Notes, New Topic!
Post by: Travis on July 13, 2013, 05:10:51 pm
7/13/2013
Ripe tomatoes now have the correct hoverover number for how much they heal.


Title: Re: Patch Notes, New Topic!
Post by: Travis on July 27, 2013, 06:32:07 am
7/20/13
Released the next tree on Toadwater 1.

7/24/2013
Released Hoshiko's statue. Congratulations!

7/26/2013
Lowered popups for weaving cloth.


Title: Re: Patch Notes, New Topic!
Post by: Travis on July 29, 2013, 07:06:52 am
7/28/2013
Added the newest trees to the treelords on TW1.


Title: Re: Patch Notes, New Topic!
Post by: Travis on August 03, 2013, 11:55:22 pm
8/3/2012
Added weaving edicts and started one for tomorrow.
Lowered popups for Spinning yarn.
Fixed a bug with hackling with really low odds.
Added Royal Silver, Yarn, Cloth and items. The textile items can only be made during textile edicts and the royal weaving items made during weaving edicts.


Title: Re: Patch Notes, New Topic!
Post by: Travis on September 08, 2013, 09:02:52 pm
8/?/2013
Tons of small updates for tomatoes.

9/7/2013
Twisti added knives to the client.

9/8/2013
Tomato salads can be made in the cooking guild.
Delicious tomato salads can be eaten now.

There is a bug that with the new client, that all containers in Toadwater 1 are broken.  We are aware of this and working to fix it.


Title: Re: Patch Notes, New Topic!
Post by: Travis on September 14, 2013, 12:40:14 am
9/13/2013
Added five new compostable items, all tomato products.


Title: Re: Patch Notes, New Topic!
Post by: Travis on September 18, 2013, 12:23:36 am
9/17/2013
Added Brique's statue.


Title: Re: Patch Notes, New Topic!
Post by: Travis on October 10, 2013, 05:06:52 pm
10/8/2013
Statues now give up to level 40 tree seeds.

10/9/2013
Auctions and the market are now available to all players.
Finished blacksmith molds, now when you add one to an anvil they are stored at the anvil.  Click on an anvil with nothing selected to choose a mold you have already added.


Title: Re: Patch Notes, New Topic!
Post by: Travis on October 22, 2013, 03:46:39 am
I'm working on a big Halloween update but this is what I have done so far.

Mining:
Blacksmith patterns are now reusable.  Buy one, place it on anvil and anytime you want to switch patterns click on the anvil with nothing selected.  Better images to come.
The underground mines fully work now and have been slightly buffed.
Added a record for most ore mined.
Birds should now be able to fly you back, no matter where you are in the mines.

Twisti:
Twisti added knives to the client.
Twisti added a new skin to the client look and feel, sea glass.  It's like we are on the ocean playing Toadwater!

Miscellaneous
The toadwater auctions and market are now open to all players.
The first drop of sap on Cloud World now just takes a minute.
Rough stones are much more common for newer players.
It now only takes a level ten mallet to smash hoards.
Statues now give all the seeds up to and including level forty.


Title: Re: Patch Notes, New Topic!
Post by: Travis on November 03, 2013, 08:16:55 pm
Updates since my last post:

Mining:
Working on adding sounds to mining, not completely working yet.
Renamed the pattern view window.
Added a furnace to the mining guild.
Sharpening stones can be used again.

Twisti:
Added Carrot salads.
Carrots now have the inactive seeing buff.
You can now get a new popup if you have trouble reading the current one.

Ranks:
Added Gribby's statue.
Reordered the Top50 page based on alphabetical order and removed the italicizes.

Other:
Compost bins now have a timer letting you know much time is left till they ready for harvest.
Edict tokens now email out and send a warning that one has been used.
Signs are now readable in your FOV.
Trick or treat event!


Title: Re: Patch Notes, New Topic!
Post by: Travis on November 13, 2013, 12:36:16 am
Trick-or-treat is now over, thank you everyone for participating!

Edict stuff:
Upgraded the edict email that is sent out to now include hours till the edict starts.
Edict tokens now have a chance to start weaving and quench edicts.
Weaving cloth during the weaving edict now shares how much bonus exp you earn.

Cooking
Sun fungus now gives exp for everyone washed instead of just getting a fixed rate no matter how many are washed.
Sun fungus exp now contributes to mywhittle cooking exp.

Other:
The Chat button has returned to the forums!
Retting now displays the correct amount of fibers!


Title: Re: Patch Notes, New Topic!
Post by: Travis on December 21, 2013, 12:37:39 am
Tons of updates since the last patch.

The main stuff is:

Website stuff:
Made a page for the TW2 top whittlers: http://www.toadwater.com/TWeb/WhittlingLevelsTW2.php
Compost items and tiers: http://www.toadwater.com/TWeb/CompostItems.php

Alchemy:
The herbs work again.  I've upgraded the buff box so they are all consistent on their timers.
The buff box should be running faster now, I highly doubt you'll notice, but actions should be a tad quicker now.
The weaving and textile buff items now display in the buff box.
Fixed a typo with setting down an herb bag.

Other:
A quartz knife has been added to the popup store.
Earth Crawlers can be fed to birds to make them stay around longer.
Lowered popups for pooing.
Fixed an issue with moving on the main island.
The hoard count on your island should be accurate now.
Fixed a bug where the toadken store would buy a wrong item.
TW1 had a new tree released.

Forestry:
The forestry herbs now benefit cutting trees.
Axe decay has been rapidly decreased.  Give me some feedback on how you like it now.  Should mostly only affect axes over 6 power.

Christmas Update:
The Christmas tree has been activated again.  Send presents to all of your friends.
You can no longer send your staff, sorry everyone.

Mining:
Lanterns can be found while mining.
Set them down underground to light up the level 2 mines.
The ones we have now are only temporary, real ones will be coming at a later date.
More entrances to the lower levels are planned.


Title: Re: Patch Notes, New Topic!
Post by: Travis on December 27, 2013, 08:48:39 pm
12/27/2013

Several small updates this week.
The buff box has been updated.  All buffs now give days, hours, minutes and seconds.
Buffs should show up in the buff box instantly for hers now.
All herbs should be working again, there has been some crazy reasons why they are selective on when they work.
You can now gather water from both filled irrigation ditches and spring wells.
Herbs bags can now gain extra slots.  Look for quests in the future to gain more.

TW1
Santa Toad has come for five days.  Stop by and pick up your presents!


Title: Re: Patch Notes, New Topic!
Post by: Travis on December 30, 2013, 02:49:32 am
12/29/13
Mining:
I tripled the amount of ore spawns in the lower levels.  Should make it much easier to find ores now.
Twisti fixed a bug with placing new lanterns, you should be able to place them all throughout the lower level of the mine with no problems.

Log issues:
During construction edicts, fence repairs now display the double exp in the logs.
When hiring new workers, all four workers names now display correctly.

Other:
MotCR's statue now has all eleven images.
Herb buffs should display instantly in the buff box, no need to refresh anymore for them to appear.
Staffs can now be set down in hoards no matter their power, be careful not set down your only staff.


Title: Re: Patch Notes, New Topic!
Post by: Travis on January 03, 2014, 06:29:51 pm
1/3/2014

Two new tonics.  Check out their recipe on the wiki.  There is a tonic for an extra ore chance while mining and a tonic that greatly improves your odds of finding skill herbs.
I removed the age of bamboo from the tooltips, it was confusing people.
New member staffs should no longer have two spaces between the words.
I removed the fences from the mining guild.

Twisti:
The webstart client is now discontinued, check out the downloads page to get the latest stable or experimental builds of the client.
Move delays and pooing has been added to the buff box, if you are having trouble, restart the client.
Fixed a bug with barrels, if you are having trouble, remove and rebuild the barrel.


Title: Re: Patch Notes, New Topic!
Post by: Travis on January 13, 2014, 02:15:10 am
1/12/2014

Alchemy Work:
Two new tonics both recipes are in the wiki.  A tonic to offer a chance at another ore for every swing while mining.  Also a tonic to double and triple your chances of finding herbs.
Added a record for most tier three herbs found.

Other:
Upgraded the tomato salad message while cooking to explain what type is being made.
Popups were down for a bit but should be back up now.
Hangliders should work now on Toadwater 1.
When picking rabbit droppings, there is now a news message and they are counted.


Title: Re: Patch Notes, New Topic!
Post by: Travis on January 15, 2014, 07:39:14 am
1/14/14
Added 5 new basil herb spawns on the main island, check out the top right corner.
Worked on the herb spawning bug, hopefully they should always reappear.  I'll watch these over the next few days.
I lowered the level to earn popup points to level 30, so new players can earn knives.
While you have the wait timer for pooing, you are unable to use hangliders now.


Title: Re: Patch Notes, New Topic!
Post by: Travis on January 16, 2014, 03:47:21 am
1/15/2014
Expired totems are now cleared at the rank update.
Added the three new edicts to the government page so the prices will begun to fall.
The edict token has been updated to include all twelve edicts.
Updated the edict system so now edicts start without planting a tree.
Cleaned up the main island, added some grass around Toadee's and cleared some junk.


Title: Re: Patch Notes, New Topic!
Post by: Travis on January 18, 2014, 08:25:51 am
1/17/2014
Added the three new edict chests to Toadee's house.  Thank you everyone for voting.


Title: Re: Patch Notes, New Topic!
Post by: Travis on February 15, 2014, 11:19:11 pm
Quite a few small changes in the past weeks.

Elder carrots have been added.  You can find them by washing Gnarled carrots in a well.  Elder carrots give a cool buff that helps with making extra items when whittling along with making your failures less mentally painful for whittling, construction and weaving.  Thank you for Twisti for your help on this.

Digging has been buffed quite a bit and digging for compost worms during worm sign should give a worthwhile amount with a good shovel.

The Tree Lord bonus offers a 10% buff to making idols and totems.

The displayed odds for mining has been given a much needed upgrade and should display the correct odds no matter how many ore you get.

Alchemy has been given some convenience upgrades.  Stacks of alchemy recipes now wear all together, so there is no penalty for using several at once.  The time to make a flask out of sand has been reduced and the mining skill herbs will help out.  Also there is a a small chance to make two flasks at once and the mining skill herbs will help improve this chance.

The Valentine event was extended a few hours, make sure to cash in your carrot flowers.


Title: Re: Patch Notes, New Topic!
Post by: Travis on February 24, 2014, 08:20:22 pm
2/24/14
Tomato salads now randomly display the log message and the log message no longer has tomato in all caps.
Failing to wash carrots should give exp now but cost health.
Added a log message for eating elder carrots.
Expanded the buff box message for Elder carrots.
You can now write on signs with strawberries.


Title: Re: Patch Notes, New Topic!
Post by: Travis on February 25, 2014, 07:42:07 am
2/25/14
I removed the delay for adding items to the Alchemy kit, should help speed up making the bigger recipes.


Title: Re: Patch Notes, New Topic!
Post by: Travis on March 03, 2014, 09:20:24 am
3/3/2014
Added Lassos!
There is a small chance to find a red topaz while only mining one ore.  The topaz is player specific and when brought to Rami, unlocks the lasso recipe.  Lassos cost ten rope and one metal bar to make.  The higher the quality of the bar, the more lassos you make without using extra rope.
I removed polls and server wide messages for new players, hopefully reducing the same for when you first log in with a new account.


Title: Re: Patch Notes, New Topic!
Post by: Travis on March 10, 2014, 06:27:14 pm
3/10/2014
The elder buff and recycling edict now display the correct number of items whittled to the logs.


Title: Re: Patch Notes, New Topic!
Post by: Travis on March 15, 2014, 05:08:37 am
3/14/2014
Lowered the health cost for washing carrots in half.


Title: Re: Patch Notes, New Topic!
Post by: Travis on March 29, 2014, 04:36:12 pm
3/29/14
Added sunflower seeds, good luck figuring out how to find them.


Title: Re: Patch Notes, New Topic!
Post by: Travis on March 31, 2014, 08:13:44 pm
3/31/2014
Added the golden strawberry debuff timer to the buff box.  Thanks Excalibus for noticing this.


Title: Re: Patch Notes, New Topic!
Post by: Travis on April 09, 2014, 02:59:24 am
4/6/2014
Twisti fixed a bug where walking underground in the mines would cancel Xirah's workers.
Fixed popup punishments!

4/8/2014
The Idol Whittling Toachievement now gives Toadchievement points.
Added a log message for drinking radish tonics.


Title: Re: Patch Notes, New Topic!
Post by: Travis on April 14, 2014, 07:23:38 pm
4/14/2014
Whittling failure exp during whittling edicts now displays correctly.


Title: Re: Patch Notes, New Topic!
Post by: Travis on April 20, 2014, 06:25:28 am
4/19/2014
Compost bins can now be removed with a mallet.


Title: Re: Patch Notes, New Topic!
Post by: Travis on April 27, 2014, 02:58:10 am
4/26/14
Trees up to level 45 can now be found on statues.
Added more trees to the Toadwater 2 tree list.
Trees now display their name if at least one is planted in the world.


Title: Re: Patch Notes, New Topic!
Post by: Travis on May 07, 2014, 06:04:45 am
5/6/2014
Washing sun fungus is now affected by cooking edicts.


Title: Re: Patch Notes, New Topic!
Post by: Travis on May 08, 2014, 07:18:10 am
5/7/2014
Colorado beetles are now 10x more common.
Added a record for most Colorado beetles found in one crop.


Title: Re: Patch Notes
Post by: Travis on June 07, 2014, 10:27:00 pm
6/2/2014
The level 89 tree has been released on TW1 (and I guess in a way TW2).

6/6/2014
Added a log message for all cloth making actions.

6/7/2014
Royal Seedbags are now level 6 (60 slots) but have level 4 weaving requirements.
Lowered the price of the Finnish Cloth and Yarn in the toadken store.


Title: Re: Patch Notes
Post by: Travis on July 06, 2014, 10:16:28 pm
7/6/2014
Released the level 90 tree, thank you Ispep Teid for paying for it.
Fixed a bug where the smelter was giving out free popups.
Reset some of the alchemy herbs on the main island, they are pickable now.


Title: Re: Patch Notes
Post by: Travis on September 28, 2014, 12:34:22 am
9/27/2014
The error message when you try to whittle with your staff selected has been changed to help out new players.
The knife message has been changed to explain that it is unfinished.
The level 91 tree has been released, thank you Ispep Teid.
Changed the sign message on the main island to help direct new players to land.


Title: Re: Patch Notes
Post by: Travis on October 01, 2014, 06:42:29 am
9/28/2014
Digging during worm time (the first minute of the metric clock) now gives triple compost worms.
All food is available to all players (don't need to be level 60 to eat it).
A typo with destroying used roads has been fixed.
Leaving Cloud world now has a IRC message.
The error message on waxing items has changed to offer helpful advice on what can be waxed.
Health comes back much faster for players up to level 60.
Juice buff added as a reward for answering popups quickly and correctly.
Added a new sign in the teleport portals to help people find their way to land.


Title: Re: Patch Notes
Post by: Travis on October 07, 2014, 07:36:07 am
10/5/2014
The Expert Pooer toadchievement now displays the correct reward (40 points).
Fixed a typo in the Popup store for Russula Mushroom.
Added an IRC message for finding a Death Cap Mushroom or Flaming Fungus.


Title: Re: Patch Notes
Post by: Travis on January 03, 2015, 08:00:00 am
1/2/2015
Gates are now four times easier to attach to fences.
Twisti has added a priority button for workers, allowing jobs to be assigned that would be completed before non priority jobs.
New tree for TW1!

1/1/2015
Twisti fixed herb spawns.


Title: Re: Patch Notes
Post by: Travis on January 04, 2015, 06:47:30 am
1/3/2015
Fixed the tree lords for TW1 for level 91 and 92 trees.
Gates are twice as easy, half the fail timer but 1/10 the exp now.


Title: Re: Patch Notes
Post by: Travis on January 20, 2015, 06:57:24 am
1/20/2015
The sandpit has reappeared back on the main island.


Title: Re: Patch Notes
Post by: Travis on January 26, 2015, 07:39:04 am
1/22/2015
Adding items to the potion maker now has a prompt asking how you many you want to add at once.

1/25/2015
Released one spawn of the level two herb, currently there are no tonics that use it but some are coming.
Hopefully for the finial time, fixed herb spawns so they don't run into objects.
Repaired the main island, fixed the stone paths, added back a hoard, replanted Toadee's lawn.
The alchemy herb bonus now works on finding two herbs at once.


Title: Re: Patch Notes
Post by: Travis on February 12, 2015, 03:12:14 am
2/7/2015
Working on some backend for a big update.

2/11/2015
Sharpening stones only require you to have one in your inventory now.


Title: Re: Patch Notes
Post by: Travis on April 19, 2015, 04:45:03 am
4/8/2015
Released the next three trees for TW1.


Title: Re: Patch Notes
Post by: Travis on April 21, 2015, 04:39:25 am
4/20/2015
Buffed Tomato salads but now they now take a 1000 leaves.