Toadwater

Toad Server Cage => General Support => Topic started by: Mopsi on November 20, 2014, 05:02:35 pm



Title: Alchemy Herbs are broken
Post by: Mopsi on November 20, 2014, 05:02:35 pm
The one I was using where I left my portal is now broken. I've also found a  bunch of the new herbs Travis put in however they are all broken too.

Seems the new fix broke all of them.


Title: Re: Alchemy Herbs are broken
Post by: Brique on November 20, 2014, 05:08:19 pm
I found 5 phantom  herb plants in the northeast quadrand yesterday 3 in one screen


Title: Re: Alchemy Herbs are broken
Post by: Xirah on November 20, 2014, 10:36:36 pm
Why do herbs break but ore nodes in the mines do not?


Title: Re: Alchemy Herbs are broken
Post by: 8track on December 14, 2014, 04:06:11 pm
 :( I was excited to finally go pick Basil Herbs, but none of them work still  :(


Title: Re: Alchemy Herbs are broken
Post by: Mopsi on December 14, 2014, 05:16:06 pm
I talked with Travis about a week and a half ago, he said he was going to re-work them and fix them after finals, however finals have come and gone :/


Title: Re: Alchemy Herbs are broken
Post by: Xirah on December 14, 2014, 07:35:24 pm
Working on the Toadwater code is a lot like reading The Neverending Story.


Title: Re: Alchemy Herbs are broken
Post by: Mopsi on December 14, 2014, 11:47:08 pm
If your talking about its length, its only 448 pages pending the version, however the original is also in German, so maybe that's why Travis isn't working on it yet, he has to learn German  first!


Title: Re: Alchemy Herbs are broken
Post by: Xirah on December 15, 2014, 04:32:57 am
I was talking about how as soon as you open it and begin reading, you get sucked in, potentially never to be seen again. :D


Title: Re: Alchemy Herbs are broken
Post by: Lackey Twisti on January 18, 2015, 09:29:09 pm
Didn't I fix these just recently ?


Title: Re: Alchemy Herbs are broken
Post by: Xirah on January 18, 2015, 09:41:44 pm
You also necroed a thread from Dec 14th recently. Hmmmmm. :)