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Toadwater  |  Toad Server Cage  |  General Support  |  Topic: what's with the claustrophobic hoards? 0 Members and 1 Guest are viewing this topic.
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Author Topic: what's with the claustrophobic hoards?  (Read 5142 times)
buddha miner-area 51 garden builder
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« on: June 18, 2005, 12:48:53 pm »

I just got a message that my hoard is claustrophobic.
Is this going to be standard message if you put a hoard by a fence?
Please only those who know the code answer, because the rest of you don't know whether this is standard or not unless you are doing the coding.
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Matt Siegman
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« Reply #1 on: June 18, 2005, 12:50:54 pm »

yes
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« Reply #2 on: June 18, 2005, 01:12:37 pm »

Hoards now suffer from claustrophobia. Each day they become more and more alive.

You have been warned.
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<Myrrdin> I have the power of wind, but I keep breaking it

<Rockstar> Haiku time!
<Rockstar> Two ducks start flying
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buddha miner-area 51 garden builder
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« Reply #3 on: June 18, 2005, 01:18:50 pm »

Hoards now suffer from claustrophobia. Each day they become more and more alive.

You have been warned.
Huh?
So are they going to start demanding food now?
LOL
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buddha miner-area 51 garden builder
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« Reply #4 on: June 18, 2005, 01:19:27 pm »

yes
thanks for the answering.
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I Went By Many Names
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« Reply #5 on: June 18, 2005, 04:53:13 pm »

Just put food in your hoards. I'm sure that the hoard wouldn't eat it all. It will probably pace itself  Grin
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337-11-8) 4:37:96      Blake whittled a Willow Idol (Odds: 13.26%)
Kelkar
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« Reply #6 on: June 19, 2005, 01:39:38 am »

ok so I share a base with someone and Now I can't set hoards down if its next to their fence line

Yeah.. That works  NOT

BOOO BAD IDEA


now people who share bases, or have roads between thier bases can not be hoarded to protect against outhoused raiders..


Lotta thought put into that one I can see
« Last Edit: June 19, 2005, 01:43:08 am by kelkar » Logged

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nerakel
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« Reply #7 on: June 19, 2005, 01:41:21 am »

well how bout laying hoards between yours and anothers base to keep a road open between them.

 Bad idea sorry this one stinks


 Matt please unblock my pm's so I can discuss something with you
« Last Edit: June 19, 2005, 01:43:59 am by nerakel » Logged

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« Reply #8 on: June 19, 2005, 01:56:59 am »

This implementation is to prevent a base from being Hoard Roaded. I think it is just, albeit slightly strict.
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<Myrrdin> I have the power of wind, but I keep breaking it

<Rockstar> Haiku time!
<Rockstar> Two ducks start flying
<Rockstar> I shoot once, twice, thrice, no luck
<Rockstar> The dog laughs at me
Kelkar
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« Reply #9 on: June 19, 2005, 01:58:03 am »

This implementation is to prevent a base from being Hoard Roaded. I think it is just, albeit slightly strict.

no, all they have to do now is every time they chop a fence,  plant a different tree and slap an idol on it
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Matt Siegman
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« Reply #10 on: June 19, 2005, 01:58:39 am »

idols can be removed, there was a code bug...
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Dragoon
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« Reply #11 on: June 19, 2005, 01:59:27 am »

[quote author=Aurktas of the Thousand Sabers link=topic=17352.msg213023#msg213023 date=1119139019]
This implementation is to prevent a base from being Hoard Roaded. I think it is just, albeit slightly strict.



no, all they have to do now is every time they chop a fence,  plant a different tree and slap an idol on it
[/quote]

Why would you put an idol on it? Anyone could just chop it off and bird you.
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Zim Foamy Fan
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« Reply #12 on: June 19, 2005, 01:59:31 am »

no... way...
 Grin
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Kelkar
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« Reply #13 on: June 19, 2005, 02:00:55 am »

no, it will just resort to old tactics like large level outhouses and magazines

hence anal spasms from preventing the base owner from blowing them up too soon
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Kelkar sold 188373249 Balsam Fir Sap for 1469311342.2 gold pieces
LOLZNUBCOPTERgoodbye
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« Reply #14 on: June 19, 2005, 02:01:26 am »

I think that Kelkar just doesn't want to admit that you did something right.. Undecided

And Kelkar, Outhouses aren't as bad as Hoard Roads. Outhouses can be removed over time, Hoard Roads cannot.
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<Myrrdin> I have the power of wind, but I keep breaking it

<Rockstar> Haiku time!
<Rockstar> Two ducks start flying
<Rockstar> I shoot once, twice, thrice, no luck
<Rockstar> The dog laughs at me
Zim Foamy Fan
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« Reply #15 on: June 19, 2005, 02:03:40 am »

no, it will just resort to old tactics like large level outhouses and magazines

hence anal spasms from preventing the base owner from blowing them up too soon


LOL awesome ^_^
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macroing is cool

[00:30:00] <+EmperorWu> don't finish
[00:30:02] <+EmperorWu> I'm in.

[00:24:20] <Travis> I wasn't smart enough to back it up.
Kelkar
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The Demon Bird


« Reply #16 on: June 19, 2005, 02:10:24 am »

I think that Kelkar just doesn't want to admit that you did something right.. Undecided

And Kelkar, Outhouses aren't as bad as Hoard Roads. Outhouses can be removed over time, Hoard Roads cannot.

no I don't think its right

people with neighbors or those who share bases are screwed.. period

unless he makes it where a hoard can be placed between two peoples fences
I agree with no one else's hoard next to anothers fence,.. but not the prohibiting of normal walkways between and within bases currently standing and furture as well
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Kelkar sold 188373249 Balsam Fir Sap for 1469311342.2 gold pieces
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