Matt Siegman
über programmer
Apprentice
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Karma: 12
Offline
Posts: 5024

C++ ftw!
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« on: July 06, 2007, 02:09:54 am » |
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Yeah, same issue as last time. This time, however, the world table is only going back four days, I'm running scripts to somewhat fix the irregularities (read: hoards, workers, farms, birds should not be affected (much)), and you shouldn't lose much. Additionally, workers will be frozen as will fences.
Game will be back up tonight... Probably within half an hour.
Why isn't the backup from the last day the game was up? I couldn't, at the initial backup failure, determine if the problem was catastrophic and data-corrupting. Unfortunately, it was. In the future, at the first notice of a backup going awry, the game will be taken down, and the entire game will be rolled back to the last good backup, if neccessary.
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