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News: Tris chopped down a Teak tree for paputa, getting 1 piece of wood and 7 Seeds (Max Yield: 25.7%) (Starting Odds: 61.46%)

Toadwater  |  Toadwater Inn  |  Information Ministry  |  Topic: Patch Notes 0 Members and 1 Guest are viewing this topic.
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Travis
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« on: March 23, 2012, 10:38:56 pm »

3/23/2012
Toadwater 2:
Walking Reduction tonics now show up in the buff window.  Currently the one way to get them is through the toadken store but keep tuned for them coming to our lands.
Changed axe wear that if you have a very low level axe, it should wear the power down less to hopefully match the reduction of price.
Fixed a bug with dieing, should be the last one.
I'm starting a new system where if you answer popups quickly, you get points.  Still a work a work in progress.

Forestry edict starts in about eight hours!

Toadwater 1:
Upgraded Explosive mines to level 10 mines.  Also changes the health cost and exp to keep them in the general trend.
It's set now that if you die and there isn't a correct spawn location, you get send to SWI.  This should prevent people from getting suck when dieing in strange lands or on islands.
« Last Edit: May 16, 2014, 08:04:25 pm by Travis » Logged
Travis
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« Reply #1 on: April 02, 2012, 06:21:09 am »

4/1/2012

Added a message that tells you how many popup points you have earned so far.
Fixed hammer bro mallets.  I changed the power so new ones bought from the toadken store will not stack with the old ones.
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Travis
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« Reply #2 on: April 06, 2012, 04:05:31 am »

4/5/2012
Added exp for weaving bamboo items to the message.
Expanded the image size for bamboo, should make it easier to plant.
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Travis
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« Reply #3 on: April 07, 2012, 07:32:26 am »

4/6/2012

Twisti has added a popup point store to the client.  Go Spend your points!
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Travis
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« Reply #4 on: April 08, 2012, 07:25:00 am »

4/7/2012

Easter eggs can now be found in trees. 
Make sure to eat them before they all rot!
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« Reply #5 on: April 21, 2012, 05:51:33 pm »

4/21/2012
Moved several boards around to clean up the forums.
Added a 5% bonus for planting trees that you are tree lord of.
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« Reply #6 on: April 24, 2012, 05:55:44 am »

4/23/2012
Fixed shakes on TW1.  PM if you find any recipes that don't work still.
Lowered popups for picking up wood piles on Toadwater 2.
Easter eggs have expired.
« Last Edit: April 24, 2012, 08:13:32 am by Travis » Logged
Travis
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« Reply #7 on: April 26, 2012, 08:14:47 am »

4/25/2012
First half of the knives and sharpening are done.

Every player can find a knife while picking peppers.
After finding a knife, players have a chance to find a rough stone while digging.
Rough stones can be set down and will be used to add more uses to knives.
Unwanted stones can be cleared with a shovel/hands.
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Travis
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« Reply #8 on: April 27, 2012, 06:26:45 am »

4/26/2012
Answering a popup in 10 seconds or less now offers a hundred health.
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Travis
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« Reply #9 on: April 29, 2012, 09:27:22 pm »

4/29/2012
Knives are all done.
Use a knife on a rough stone on the ground to sharpen it.
Small chance that the knife gets scratched and can't be sharpened again.
Twisti has finished adding client side polls.
Did some server side work on picking herbs, please let me know if there are any bugs.
Herbs should no longer attack roads or island gatestones.
Released a few more trees.
Moved the alchemy spawns to the NE (where they started out originally).
Fixed dieing on islands.
« Last Edit: April 30, 2012, 07:54:01 am by Travis » Logged
Travis
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« Reply #10 on: April 30, 2012, 08:44:40 pm »

4/30/2012
A few Ponderosa Pine trees were planted on the main island.
Jute now starts out a little bigger to make it easier to see when planting.
Personal workers will not destroy crops if fertilizer is selected now.
Lowered popups for assigning workers and fixed a spelling mistake with the message.
« Last Edit: April 30, 2012, 09:51:41 pm by Travis » Logged
Travis
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« Reply #11 on: May 02, 2012, 07:04:40 am »

5/1/2012
Twisti has finished up Facebook support.  Show off your farming skills to all your friends!
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« Reply #12 on: May 04, 2012, 05:09:02 am »

5/3/2012
Upgraded the death code to prevent loss of containers.  Changed a few aspects on how it counts.
Adding a log message that says what you lost when you die.
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« Reply #13 on: May 05, 2012, 07:07:51 pm »

5/5/2012
There are popups now for paving roads.
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Travis
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« Reply #14 on: May 08, 2012, 06:04:28 am »

5/7/2012
The player run edict system is set up for forestry edicts!
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« Reply #15 on: May 09, 2012, 06:10:41 am »

5/8/2012
Signs can now be written on with a strawberry.
Signs now only cost five rope to make instead of 100.
Forestry odds have been change that all trees need 25*Tree Level.
All edicts (the forestry one) now decrease in price 1% per rank update.
« Last Edit: May 09, 2012, 07:21:07 am by Travis » Logged
Travis
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« Reply #16 on: May 11, 2012, 01:35:19 am »

5/9/2012
Upgraded logs messages for planting trees to now display exp.
Planting trees under 100% odds, now gives extra exp.
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Toadwater  |  Toadwater Inn  |  Information Ministry  |  Topic: Patch Notes
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